c types of data?
Int, char, float, void etc. are predefined basic primitive data types.Structures and Unions are user defined data types.
What is a structure?
Ans: Structure constitutes a super data type which represents several different data types in a single unit. A structure can be initialized if it is static or global.
What is a union?
Ans: Union is a collection of heterogeneous data type but it uses efficient memory utilization technique by allocating enough memory to hold the largest member. Here a single area of memory contains values of different types at different time. A union can never be initialized.
What is C language?
Answers : The C programming language is a standardized programming language developed in the early 1970s by Ken Thompson and Dennis Ritchie for use on the UNIX operating system. It has since spread to many other operating systems, and is one of the most widely used programming languages. C is prized for its efficiency, and is the most popular programming language for writing system software, though it is also used for writing applications. ...
printf() Function
What is the output of printf("%d")?
Answers :1. When we write printf("%d",x); this means compiler will print the value of x. But as here, there is nothing after �%d� so compiler will show in output window garbage value.
2. When we use %d the compiler internally uses it to access the argument in the stack (argument stack). Ideally compiler determines the offset of the data variable depending on the format specification string. Now when we write printf("%d",a) then compiler first accesses the top most element in the argument stack of the printf which is %d and depending on the format string it calculated to offset to the actual data variable in the memory which is to be printed. Now when only %d will be present in the printf then compiler will calculate the correct offset (which will be the offset to access the integer variable) but as the actual data object is to be printed is not present at that memory location so it will print what ever will be the contents of that memory location.
3. Some compilers check the format string and will generate an error without the proper number and type of arguments for things like printf(...) and scanf(...).
malloc() Function- What is the difference between "calloc(...)" and "malloc(...)"?
Answers :
1. calloc(...) allocates a block of memory for an array of elements of a certain size. By default the block is initialized to 0. The total number of memory allocated will be (number_of_elements * size).
malloc(...) takes in only a single argument which is the memory required in bytes. malloc(...) allocated bytes of memory and not blocks of memory like calloc(...).
2. malloc(...) allocates memory blocks and returns a void pointer to the allocated space, or NULL if there is insufficient memory available.
calloc(...) allocates an array in memory with elements initialized to 0 and returns a pointer to the allocated space.
calloc(...) calls malloc(...) in order to use the C++ _set_new_mode function to set the new handler mode.
printf() Function- What is the difference between "printf(...)" and "sprintf(...)"?
Answers : sprintf(...) writes data to the character array whereas printf(...) writes data to the standard output device.
Compilation How to reduce a final size of executable?
Answers :Size of the final executable can be reduced using dynamic linking for libraries.
Linked Lists -- Can you tell me how to check whether a linked list is circular?
Answers :Create two pointers, and set both to the start of the list. Update each as follows:
while (pointer1) {pointer1 = pointer1->next;
pointer2 = pointer2->next;
if (pointer2) pointer2=pointer2->next;
if (pointer1 == pointer2) {print ("circular");
}}
If a list is circular, at some point pointer2 will wrap around and be either at the item just before pointer1, or the item before that. Either way, its either 1 or 2 jumps until they meet.
"union" Data Type What is the output of the following program? Why?
Answers :
#include
main() {
typedef union {
int a;char b[10];
float c;
}
Union;
Union x,y = {100};
x.a = 50;
strcpy(x.b,"hello");
x.c = 21.50;
printf("Union x : %d %s %f n",x.a,x.b,x.c);
printf("Union y : %d %s %f n",y.a,y.b,y.c);
}
String Processing --- Write out a function that prints out all the permutations of a string. For example, abc would give you abc, acb, bac, bca, cab, cba.
Answers :
void PrintPermu (char *sBegin, char* sRest)
{
int iLoop;
char cTmp;
char cFLetter[1];
char *sNewBegin;
char *sCur;int iLen;
static int iCount;
iLen = strlen(sRest);
if (iLen == 2) {iCount++;
printf("%d: %s%s\n",iCount,sBegin,sRest);
iCount++;printf("%d: %s%c%c\n",iCount,sBegin,sRest[1],sRest[0]);return;
}
else if (iLen == 1) {iCount++;
printf("%d: %s%s\n", iCount, sBegin, sRest);return;
}
else
{
// swap the first character of sRest with each of
// the remaining chars recursively call debug print
sCur = (char*)malloc(iLen);
sNewBegin = (char*)malloc(iLen);
for (iLoop = 0; iLoop <>
iLoop ++)
{
strcpy(sCur, sRest);
strcpy(sNewBegin, sBegin);
cTmp = sCur[iLoop];
sCur[iLoop] = sCur[0];sCur[0] = cTmp;sprintf(cFLetter, "%c", sCur[0]);
strcat(sNewBegin, cFLetter);
debugprint(sNewBegin, sCur+1);
}}}
void main()
{char s[255];
char sIn[255];
printf("\nEnter a string:");
scanf("%s%*c",sIn);
memset(s,0,255);
PrintPermu(s, sIn);
}
What is Polymorphism
'Polymorphism' is an object oriented term. Polymorphism may be defined as the ability of related objects to respond to the same message with different, but appropriate actions. In other words, polymorphism means taking more than one form. Polymorphism leads to two important aspects in Object Oriented terminology - Function Overloading and Function Overriding. Overloading is the practice of supplying more than one definition for a given function name in the same scope. The compiler is left to pick the appropriate version of the function or operator based on the arguments with which it is called. Overriding refers to the modifications made in the sub class to the inherited methods from the base class to change their behavior.
What is Operator overloading
When an operator is overloaded, it takes on an additional meaning relative to a certain class. But it can still retain all of its old meanings.Examples:1) The operators >> and <<>Dynamic Binding :The address of the functions are determined at runtime rather than @ compile time. This is also known as "Late Binding".
Static Binding :The address of the functions are determined at compile time rather than @ run time. This is also known as "Early Binding"
What is Difference Between C/C++
C does not have a class/object concept.
C++ provides data abstraction, data encapsulation, Inheritance and Polymorphism.
C++ supports all C syntax.
In C passing value to a function is "Call by Value" whereas in C++ its "Call by Reference"File extension is .c in C while .cpp in C++.(C++ compiler compiles the files with .c extension but C compiler can not!)
In C structures can not have contain functions declarations. In C++ structures are like classes, so declaring functions is legal and allowed.
C++ can have inline/virtual functions for the classes.
c++ is C with Classes hence C++ while in c the closest u can get to an User defined data type is struct and union
What will be the output of the following code?
void main ()
{ int i = 0 , a[3] ;
a[i] = i++;
printf ("%d",a[i]) ;
} The output for the above code would be a garbage value. In the statement a[i] = i++; the value of the variable i would get assigned first to a[i] i.e. a[0] and then the value of i would get incremented by 1. Since a[i] i.e. a[1] has not been initialized, a[i] will have a garbage value.
Why doesn't the following code give the desired result?
int x = 3000, y = 2000 ;
long int z = x * y ;
Here the multiplication is carried out between two ints x and y, and the result that would overflow would be truncated before being assigned to the variable z of type long int. However, to get the correct output, we should use an explicit cast to force long arithmetic as shown below: long int z = ( long int ) x * y ;
Note that ( long int )( x * y ) would not give the desired effect.
Why doesn't the following statement work?
char str[ ] = "Hello" ;
strcat ( str, '!' ) ;
The string function strcat( ) concatenates strings and not a character. The basic difference between a string and a character is that a string is a collection of characters, represented by an array of characters whereas a character is a single character. To make the above statement work writes the statement as shown below:
strcat ( str, "!" ) ;
How do I know how many elements an array can hold?
The amount of memory an array can consume depends on the data type of an array. In DOS environment, the amount of memory an array can consume depends on the current memory model (i.e. Tiny, Small, Large, Huge, etc.). In general an array cannot consume more than 64 kb. Consider following program, which shows the maximum number of elements an array of type int, float and char can have in case of Small memory model.
main( )
{
int i[32767] ;
float f[16383] ;
char s[65535] ;
}
10. How do I write code that reads data at memory location specified by segment and offset?
Use peekb( ) function. This function returns byte(s) read from specific segment and offset locations in memory. The following program illustrates use of this function. In this program from VDU memory we have read characters and its attributes of the first row. The information stored in file is then further read and displayed using peek( ) function.
#include
#include
main( )
{
char far *scr = 0xB8000000 ;
FILE *fp ;
int offset ;
char ch ;
if ( ( fp = fopen ( "scr.dat", "wb" ) ) == NULL )
{
printf ( "\nUnable to open file" ) ;
exit( ) ;
}
// reads and writes to file
for ( offset = 0 ; offset < fp =" fopen" offset =" 0">
how do you find out if a linked-list has an end?
You can find out by using 2 pointers. One of them goes 2 nodes each time. The second one goes at 1 nodes each time. If there is a cycle, the one that goes 2 nodes each time will eventually meet the one that goes slower. If that is the case, then you will know the linked-list is a cycle.
What is the difference between realloc() and free()?
The free subroutine frees a block of memory previously allocated by the malloc subroutine. Undefined results occur if the Pointer parameter is not a valid pointer. If the Pointer parameter is a null value, no action will occur. The realloc subroutine changes the size of the block of memory pointed to by the Pointer parameter to the number of bytes specified by the Size parameter and returns a new pointer to the block. The pointer specified by the Pointer parameter must have been created with the malloc, calloc, or realloc subroutines and not been deallocated with the free or realloc subroutines. Undefined results occur if the Pointer parameter is not a valid pointer.
What is function overloading and operator overloading?
Function overloading: C++ enables several functions of the same name to be defined, as long as these functions have different sets of parameters (at least as far as their types are concerned). This capability is called function overloading. When an overloaded function is called, the C++ compiler selects the proper function by examining the number, types and order of the arguments in the call. Function overloading is commonly used to create several functions of the same name that perform similar tasks but on different data types
Does c++ support multilevel and multiple inheritance?
Yes.
What is the difference between class and structure?
Structure: Initially (in C) a structure was used to bundle different type of data types together to perform a particular functionality. But C++ extended the structure to contain functions also. The major difference is that all declarations inside a structure are by default public.
Class: Class is a successor of Structure. By default all the members inside the class are private.
What do you mean by inheritance?
Inheritance is the process of creating new classes, called derived classes, from existing classes or base classes. The derived class inherits all the capabilities of the base class, but can add embellishments and refinements of its own.
What are 2 ways of exporting a function from a DLL?
1.Taking a reference to the function from the DLL instance.
2. Using the DLL ’s Type Library.
What are virtual functions?
A virtual function allows derived classes to replace the implementation provided by the base class. The compiler makes sure the replacement is always called whenever the object in question is actually of the derived class, even if the object is accessed by a base pointer rather than a derived pointer. This allows algorithms in the base class to be replaced in the derived class, even if users don’t know about the derived class.
What is a scope resolution operator?
A scope resolution operator (::), can be used to define the member functions of a class outside the class.
What’s the best way to declare and define global variables?
The best way to declare global variables is to declare them after including all the files so that it can be used in all the functions.
What’s the auto keyword good for?
Not much. It declares an object with automatic storage duration. Which means the object will be destroyed at the end of the objects scope. All variables in functions that are not declared as static and not dynamically allocated have automatic storage duration by default.
For example
int main()
{
int b; //this is the same as writing “auto int b;”
}
What does extern mean in a function declaration?
It tells the compiler that a variable or a function exists, even if the compiler hasn’t yet seen it in the file currently being compiled. This variable or function may be defined in another file or further down in the current file.
hat are the differences between a C++ struct and C++ class?
The default member and base-class access specifiers are different.
Virtual Destructor – What is the need for Virtual Destructor?
Destructors are declared as virtual because if do not declare it as virtual the base class destructor will be called before the derived class destructor and that will lead to memory leak because derived class̢۪s objects will not get freed.Destructors are declared virtual so as to bind objects to the methods at runtime so that appropriate destructor is called.
Advantages of auto variables?
auto variable have initial value as garbage.
auto int and int are one and the same.
Int, char, float, void etc. are predefined basic primitive data types.Structures and Unions are user defined data types.
What is a structure?
Ans: Structure constitutes a super data type which represents several different data types in a single unit. A structure can be initialized if it is static or global.
What is a union?
Ans: Union is a collection of heterogeneous data type but it uses efficient memory utilization technique by allocating enough memory to hold the largest member. Here a single area of memory contains values of different types at different time. A union can never be initialized.
What is C language?
Answers : The C programming language is a standardized programming language developed in the early 1970s by Ken Thompson and Dennis Ritchie for use on the UNIX operating system. It has since spread to many other operating systems, and is one of the most widely used programming languages. C is prized for its efficiency, and is the most popular programming language for writing system software, though it is also used for writing applications. ...
printf() Function
What is the output of printf("%d")?
Answers :1. When we write printf("%d",x); this means compiler will print the value of x. But as here, there is nothing after �%d� so compiler will show in output window garbage value.
2. When we use %d the compiler internally uses it to access the argument in the stack (argument stack). Ideally compiler determines the offset of the data variable depending on the format specification string. Now when we write printf("%d",a) then compiler first accesses the top most element in the argument stack of the printf which is %d and depending on the format string it calculated to offset to the actual data variable in the memory which is to be printed. Now when only %d will be present in the printf then compiler will calculate the correct offset (which will be the offset to access the integer variable) but as the actual data object is to be printed is not present at that memory location so it will print what ever will be the contents of that memory location.
3. Some compilers check the format string and will generate an error without the proper number and type of arguments for things like printf(...) and scanf(...).
malloc() Function- What is the difference between "calloc(...)" and "malloc(...)"?
Answers :
1. calloc(...) allocates a block of memory for an array of elements of a certain size. By default the block is initialized to 0. The total number of memory allocated will be (number_of_elements * size).
malloc(...) takes in only a single argument which is the memory required in bytes. malloc(...) allocated bytes of memory and not blocks of memory like calloc(...).
2. malloc(...) allocates memory blocks and returns a void pointer to the allocated space, or NULL if there is insufficient memory available.
calloc(...) allocates an array in memory with elements initialized to 0 and returns a pointer to the allocated space.
calloc(...) calls malloc(...) in order to use the C++ _set_new_mode function to set the new handler mode.
printf() Function- What is the difference between "printf(...)" and "sprintf(...)"?
Answers : sprintf(...) writes data to the character array whereas printf(...) writes data to the standard output device.
Compilation How to reduce a final size of executable?
Answers :Size of the final executable can be reduced using dynamic linking for libraries.
Linked Lists -- Can you tell me how to check whether a linked list is circular?
Answers :Create two pointers, and set both to the start of the list. Update each as follows:
while (pointer1) {pointer1 = pointer1->next;
pointer2 = pointer2->next;
if (pointer2) pointer2=pointer2->next;
if (pointer1 == pointer2) {print ("circular");
}}
If a list is circular, at some point pointer2 will wrap around and be either at the item just before pointer1, or the item before that. Either way, its either 1 or 2 jumps until they meet.
"union" Data Type What is the output of the following program? Why?
Answers :
#include
main() {
typedef union {
int a;char b[10];
float c;
}
Union;
Union x,y = {100};
x.a = 50;
strcpy(x.b,"hello");
x.c = 21.50;
printf("Union x : %d %s %f n",x.a,x.b,x.c);
printf("Union y : %d %s %f n",y.a,y.b,y.c);
}
String Processing --- Write out a function that prints out all the permutations of a string. For example, abc would give you abc, acb, bac, bca, cab, cba.
Answers :
void PrintPermu (char *sBegin, char* sRest)
{
int iLoop;
char cTmp;
char cFLetter[1];
char *sNewBegin;
char *sCur;int iLen;
static int iCount;
iLen = strlen(sRest);
if (iLen == 2) {iCount++;
printf("%d: %s%s\n",iCount,sBegin,sRest);
iCount++;printf("%d: %s%c%c\n",iCount,sBegin,sRest[1],sRest[0]);return;
}
else if (iLen == 1) {iCount++;
printf("%d: %s%s\n", iCount, sBegin, sRest);return;
}
else
{
// swap the first character of sRest with each of
// the remaining chars recursively call debug print
sCur = (char*)malloc(iLen);
sNewBegin = (char*)malloc(iLen);
for (iLoop = 0; iLoop <>
iLoop ++)
{
strcpy(sCur, sRest);
strcpy(sNewBegin, sBegin);
cTmp = sCur[iLoop];
sCur[iLoop] = sCur[0];sCur[0] = cTmp;sprintf(cFLetter, "%c", sCur[0]);
strcat(sNewBegin, cFLetter);
debugprint(sNewBegin, sCur+1);
}}}
void main()
{char s[255];
char sIn[255];
printf("\nEnter a string:");
scanf("%s%*c",sIn);
memset(s,0,255);
PrintPermu(s, sIn);
}
What is Polymorphism
'Polymorphism' is an object oriented term. Polymorphism may be defined as the ability of related objects to respond to the same message with different, but appropriate actions. In other words, polymorphism means taking more than one form. Polymorphism leads to two important aspects in Object Oriented terminology - Function Overloading and Function Overriding. Overloading is the practice of supplying more than one definition for a given function name in the same scope. The compiler is left to pick the appropriate version of the function or operator based on the arguments with which it is called. Overriding refers to the modifications made in the sub class to the inherited methods from the base class to change their behavior.
What is Operator overloading
When an operator is overloaded, it takes on an additional meaning relative to a certain class. But it can still retain all of its old meanings.Examples:1) The operators >> and <<>Dynamic Binding :The address of the functions are determined at runtime rather than @ compile time. This is also known as "Late Binding".
Static Binding :The address of the functions are determined at compile time rather than @ run time. This is also known as "Early Binding"
What is Difference Between C/C++
C does not have a class/object concept.
C++ provides data abstraction, data encapsulation, Inheritance and Polymorphism.
C++ supports all C syntax.
In C passing value to a function is "Call by Value" whereas in C++ its "Call by Reference"File extension is .c in C while .cpp in C++.(C++ compiler compiles the files with .c extension but C compiler can not!)
In C structures can not have contain functions declarations. In C++ structures are like classes, so declaring functions is legal and allowed.
C++ can have inline/virtual functions for the classes.
c++ is C with Classes hence C++ while in c the closest u can get to an User defined data type is struct and union
What will be the output of the following code?
void main ()
{ int i = 0 , a[3] ;
a[i] = i++;
printf ("%d",a[i]) ;
} The output for the above code would be a garbage value. In the statement a[i] = i++; the value of the variable i would get assigned first to a[i] i.e. a[0] and then the value of i would get incremented by 1. Since a[i] i.e. a[1] has not been initialized, a[i] will have a garbage value.
Why doesn't the following code give the desired result?
int x = 3000, y = 2000 ;
long int z = x * y ;
Here the multiplication is carried out between two ints x and y, and the result that would overflow would be truncated before being assigned to the variable z of type long int. However, to get the correct output, we should use an explicit cast to force long arithmetic as shown below: long int z = ( long int ) x * y ;
Note that ( long int )( x * y ) would not give the desired effect.
Why doesn't the following statement work?
char str[ ] = "Hello" ;
strcat ( str, '!' ) ;
The string function strcat( ) concatenates strings and not a character. The basic difference between a string and a character is that a string is a collection of characters, represented by an array of characters whereas a character is a single character. To make the above statement work writes the statement as shown below:
strcat ( str, "!" ) ;
How do I know how many elements an array can hold?
The amount of memory an array can consume depends on the data type of an array. In DOS environment, the amount of memory an array can consume depends on the current memory model (i.e. Tiny, Small, Large, Huge, etc.). In general an array cannot consume more than 64 kb. Consider following program, which shows the maximum number of elements an array of type int, float and char can have in case of Small memory model.
main( )
{
int i[32767] ;
float f[16383] ;
char s[65535] ;
}
10. How do I write code that reads data at memory location specified by segment and offset?
Use peekb( ) function. This function returns byte(s) read from specific segment and offset locations in memory. The following program illustrates use of this function. In this program from VDU memory we have read characters and its attributes of the first row. The information stored in file is then further read and displayed using peek( ) function.
#include
#include
main( )
{
char far *scr = 0xB8000000 ;
FILE *fp ;
int offset ;
char ch ;
if ( ( fp = fopen ( "scr.dat", "wb" ) ) == NULL )
{
printf ( "\nUnable to open file" ) ;
exit( ) ;
}
// reads and writes to file
for ( offset = 0 ; offset < fp =" fopen" offset =" 0">
how do you find out if a linked-list has an end?
You can find out by using 2 pointers. One of them goes 2 nodes each time. The second one goes at 1 nodes each time. If there is a cycle, the one that goes 2 nodes each time will eventually meet the one that goes slower. If that is the case, then you will know the linked-list is a cycle.
What is the difference between realloc() and free()?
The free subroutine frees a block of memory previously allocated by the malloc subroutine. Undefined results occur if the Pointer parameter is not a valid pointer. If the Pointer parameter is a null value, no action will occur. The realloc subroutine changes the size of the block of memory pointed to by the Pointer parameter to the number of bytes specified by the Size parameter and returns a new pointer to the block. The pointer specified by the Pointer parameter must have been created with the malloc, calloc, or realloc subroutines and not been deallocated with the free or realloc subroutines. Undefined results occur if the Pointer parameter is not a valid pointer.
What is function overloading and operator overloading?
Function overloading: C++ enables several functions of the same name to be defined, as long as these functions have different sets of parameters (at least as far as their types are concerned). This capability is called function overloading. When an overloaded function is called, the C++ compiler selects the proper function by examining the number, types and order of the arguments in the call. Function overloading is commonly used to create several functions of the same name that perform similar tasks but on different data types
Does c++ support multilevel and multiple inheritance?
Yes.
What is the difference between class and structure?
Structure: Initially (in C) a structure was used to bundle different type of data types together to perform a particular functionality. But C++ extended the structure to contain functions also. The major difference is that all declarations inside a structure are by default public.
Class: Class is a successor of Structure. By default all the members inside the class are private.
What do you mean by inheritance?
Inheritance is the process of creating new classes, called derived classes, from existing classes or base classes. The derived class inherits all the capabilities of the base class, but can add embellishments and refinements of its own.
What are 2 ways of exporting a function from a DLL?
1.Taking a reference to the function from the DLL instance.
2. Using the DLL ’s Type Library.
What are virtual functions?
A virtual function allows derived classes to replace the implementation provided by the base class. The compiler makes sure the replacement is always called whenever the object in question is actually of the derived class, even if the object is accessed by a base pointer rather than a derived pointer. This allows algorithms in the base class to be replaced in the derived class, even if users don’t know about the derived class.
What is a scope resolution operator?
A scope resolution operator (::), can be used to define the member functions of a class outside the class.
What’s the best way to declare and define global variables?
The best way to declare global variables is to declare them after including all the files so that it can be used in all the functions.
What’s the auto keyword good for?
Not much. It declares an object with automatic storage duration. Which means the object will be destroyed at the end of the objects scope. All variables in functions that are not declared as static and not dynamically allocated have automatic storage duration by default.
For example
int main()
{
int b; //this is the same as writing “auto int b;”
}
What does extern mean in a function declaration?
It tells the compiler that a variable or a function exists, even if the compiler hasn’t yet seen it in the file currently being compiled. This variable or function may be defined in another file or further down in the current file.
hat are the differences between a C++ struct and C++ class?
The default member and base-class access specifiers are different.
Virtual Destructor – What is the need for Virtual Destructor?
Destructors are declared as virtual because if do not declare it as virtual the base class destructor will be called before the derived class destructor and that will lead to memory leak because derived class̢۪s objects will not get freed.Destructors are declared virtual so as to bind objects to the methods at runtime so that appropriate destructor is called.
Advantages of auto variables?
auto variable have initial value as garbage.
auto int and int are one and the same.